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SoLS AI
Publication · June 2026

RecurrMoE: adaptive intelligence.

A 1.03B-parameter architecture featuring hierarchical dual-level routing, embedded sparse Mixture-of-Experts, virtual-layer KV mapping and entropy-regularised exit masking. Pretrained on 12B tokens across a three-phase curriculum, it decides token by token how much computation each word needs.

Compute reductionRealised at deployment
44.4%
Memory reductionvs. 2D parallel masking
93.7%
Virtual expert pathsFrom 4 physical experts
36
Pretraining tokensThree-phase curriculum
12B
System design

Three nested levels of adaptive computation.

Outer stage routing decides when a token can exit; inner recursion decides how many times to refine it; sparse experts decide which parameters to use.

RecurrMoE architecture diagram: outer stage routing, inner recursive refinement, transformer block with mixture-of-recursion experts
Core technology

Six ideas behind RecurrMoE.

01

Hierarchical dual-level routing

Separates local refinement (inner depth loops) from global token exiting (outer stage gates), optimising depth and stage budget independently.

02

Embedded sparse MoE

A top-2 SwiGLU expert network inside the recursive block routes tokens through time and space — 36 virtual expert paths from 4 physical experts.

03

Virtual-layer KV mapping

Resolves the recurrent KV-cache overwrite bottleneck with a unified virtual index V = p · d_max + d, keeping training and inference in strict parity.

04

Exit-stage validity masking

Dynamic validity masks isolate early-exited tokens from deep attention gathers, preventing out-of-distribution logit corruption.

05

Progressive context ramp

Scales the effective context window from 2,048 to 8,192 tokens through a three-phase curriculum with NTK-by-parts rotary interpolation.

06

93.7% memory reduction

Removes the quadratic O((T·D)²) overhead of 2D parallel masking, restoring standard O(T²) attention.

Results

Measured, honestly.

Deployment configuration of RecurrMoE-1B, as reported in the paper.

Benchmark accuracy

BenchmarkAccuracy
MMLU24.83%
ARC21.08%
HellaSwag25.90%
WinoGrande49.41%
TruthfulQA8.57%
Average25.96%

Efficiency

Total parameters
1.03 billion
Mean exit stage
5.01 / 9 stages
Effective depth
10.0 / 18 layers
Inference mode
Token-level early exit
Roadmap

Where we’re headed.

From foundational research to production-ready adaptive AI systems.

  1. Phase 1 — Foundation · Completed

    RecurrMoE-1B architecture & pretraining

    Designed the hierarchical architecture and pretrained it on 12B tokens across a three-phase curriculum on 2× NVIDIA A100 80GB GPUs.

  2. Phase 2 — Publication · Completed

    Research paper & open-access release

    Published the paper on Zenodo with full methodology and benchmark results.

  3. Phase 3 — Scale up · In progress

    RecurrMoE-7B & enhanced training

    Scaling to 7B parameters with extended pretraining across multi-node GPU clusters and greater expert diversity.

  4. Phase 4 — Production · Upcoming

    Inference engine & API platform

    A production inference engine with optimised virtual-layer KV cache, expert parallelism and a developer API.

  5. Phase 5 — Ecosystem · Upcoming

    Open-source toolkit & community

    Open-source release of the training framework, pretrained checkpoints and evaluation tools.

Cite this work

Open, citable, reproducible.

Authors: Bala Murugan, Deepak, Daniel Joe, Sudalai, Muthu Siva. DOI 10.5281/zenodo.20570332.

recurrmoe.bib
@misc{recurrmoe2026,
  title     = {RecurrMoE: Hierarchical Adaptive Computation via Nested
               Mixture-of-Recurrence and Sparse Expert Integration},
  author    = {Bala Murugan and Deepak and Daniel Joe and Sudalai and Muthu Siva},
  year      = {2026},
  month     = jun,
  publisher = {Zenodo},
  doi       = {10.5281/zenodo.20570332},
  url       = {https://doi.org/10.5281/zenodo.20570332}
}

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